Superweapon buildings

573 votes

As the ultimate lategame building, we should have superweapons to finish the tech tree.
Each of the superweapons should be able to be aimed by the player and not auto-fired.

Examples:
- Big nuke in a nuke silo
- Acid grenade rapid fire gun (Like a big grenade launcher aiming in the sky)
- Earthquake generating sonar wave building thingy
- ...

Done Gameplay Suggested by: SenorRagequit Upvoted: 04 Jan Comments: 17

Comments: 17
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