Fauna migration patterns and trickle of enemies from map border

80 votes

The map itself feels very static as enemies never move away from their spawns, and no new enemies ever enter the map outside of waves (And certain rock enemies).
Adding some routes for the fauna to move along will make it feel more dynamic. A small trickle of enemies from the map edges (Think zombies from They are Billions) that slowly more around the map, or attacks you, or just slowly repopulates killed fauna, will also make the world feel far more alive.

Not planned Gameplay Suggested by: Crenos Upvoted: 12 Jan Comments: 4

Comments: 4
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