Local fauna should attack other outposts as well, instead of only the one you're currently at

102 votes

When you're at an outpost, there's no danger to all other outposts, despite the local fauna being present at all times (haven't tested what would happen if there's an attack in progress and you decide to go to another outpost). They don't attack them or anything. They just sit there, generating resources.

I think it would be neat to introduce some sort of mechanic where attacks can happen on other outposts other than the current one. To make it harder, depending on the difficulty, there could also be multiple attacks at once, with you having to choose which one to go to.

Not sure if this is at all doable with the current way waves happen.

To expand further, maybe biome events could also happen and there could be a status icon on the outpost warning you about the event? Not sure.

Not planned Gameplay Suggested by: pete Upvoted: 12 Jan Comments: 11

Comments: 11
OldestNewestMost likesFewest likes